


Shadows and reflections should be increased too, while the topic of control was mainly about the higher responsiveness of the control sticks.

The light effects in Hitman HD Enhanced Collection should be comparable to the results we have seen in more recent Hitman games too, because the developers didn't have to stick with the techniques of the original games for these new editions. Super-sampling & upscale support settings: The texture quality is adapted to the console's particular performance which, according to IOI, calculates the resolution before up or downscaling it depending on the screen: The obvious tweaks relate mostly to the visual quality, since the current console generation has more power available to calculate and display 3D objects. Today marks the release of the Hitman HD Enhanced Collection on PS4 and Xbox One, bringing both Hitman: Blood Money (2006) and Hitman: Absolution (2012) to current consoles, and now IO Interactive has used a new FAQ article to give us an overview of the most important changes.
